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Biomimicry

The term “biomimetics” was coined by American biophysicist and inventor Otto Schmitt in the 1950s. Biomimicry is the design and production of materials, structures, and systems that are modeled on biological entities and processes. The core idea is that nature has already solved many of the problems we as humans are working to overcome. Animals, plants, and microbes are the consummate engineers. After billions of years of research and development, failures are fossils, and what surrounds us is the secret to survival. Here are a few examples of how humans used biomimicry to solve problems, velcro (burrs), adhesives (gekko feet), bullet train (kingfisher beak), and bacteria repellent material (sharkskin). So take a walk without a mobile phone and watch nature for innovative ideas.

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Biological, innovative ideas, diabolical

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